Search results for "usability testing"

showing 7 items of 7 documents

A Proposal for Modelling Usability in a Holistic MDD Method

2014

Holistic methods for Model-Driven Development (MDD) aim to model all the system features in a conceptual model. This conceptual model is the input for a model compiler that can generate software systems by means of automatic transformations. However, in general, MDD methods focus on modelling the structure and functionality of systems, relegating the interaction and usability features to manual implementations at the last steps of the software development process. Some usability features are strongly related to the functionality of the system and their inclusion is not so easy. In order to facilitate the inclusion of functional usability features from the first steps of the development proc…

Cognitive walkthroughPluralistic walkthroughbusiness.industryComputer scienceUsabilityConceptual model (computer science)Usabilitycomputer.software_genreModel-driven developmentSoftware development processHeuristic evaluationUsability engineeringConceptual modelData miningbusinessSoftware engineeringcomputerComponent-based usability testingLENGUAJES Y SISTEMAS INFORMATICOSSoftware
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Including functional usability features in a Model-Driven Development Method

2013

The Software Engineering (SE) community has historically focused on working with models to represent functionality and persistence, pushing interaction modelling into the background, which has been covered by the Human Computer Interaction (HCI) community. Recently, adequately modelling interaction, and specifically usability, is being considered as a key factor for success in user acceptance, making the integration of the SE and HCI communities more necessary. If we focus on the Model-Driven Development (MDD) paradigm, we notice that there is a lack of proposals to deal with usability features from the very first steps of software development process. In general, usability features are man…

InformáticaGeneral Computer SciencePluralistic walkthroughCognitive walkthroughbusiness.industryComputer scienceUsability020207 software engineeringUsability02 engineering and technologyModel-driven developmentUsability goalsHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineering0202 electrical engineering electronic engineering information engineeringConceptual modelbusinessComponent-based usability testingWeb usabilityLENGUAJES Y SISTEMAS INFORMATICOS
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Usability of Programming Languages

2016

Programming languages form the interface between programmers (the users) and the computation that they desire the computer to execute. Although studies exist for some aspects of programming language design (such as conditionals), other aspects have received little or no human factors evaluations. Designers thus have little they can rely on if they want to make new languages highly usable, and users cannot easily chose a language based on usability criteria. This SIG will bring together researchers and practitioners interested in increasing the depth and breadth of studies on the usability of programming languages, and ultimately in improving the usability of future languages. nonPeerReviewed

Pluralistic walkthroughCognitive walkthroughComputer scienceComputer programmingprogramming language usabilityUsability inspection02 engineering and technologycomputer.software_genreUsability labWorld Wide WebHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineeringenduser software engineering (EUSE)0202 electrical engineering electronic engineering information engineeringpsychology of programmingFifth-generation programming languageComponent-based usability testingWeb usabilityAgile usability engineeringbusiness.industryProgramming languagePsychology of programming020207 software engineeringUsabilitySecond-generation programming languageempirical studies of programmersAPI usabilityProgramming paradigmFourth-generation programming languagebusinesscomputerProgramming language theoryProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Usability challenges in digital learning solutions

2015

Usability is a key element in successful software. Ensuring the technical usability of a learning solution enables users to focus on their main task, learning. The purpose of this paper is to demonstrate the results of heuristic usability evaluations of digital learning solutions. Heuristic evaluations were conducted on 24 digital learning solutions from one country (Finland) and two country groups (Asian countries and Spanish speaking countries) concentrating on the usability of the user interface of each evaluated solution. The main results of this study indicate that a few heuristics cover the majority of all usability problems (UPs) observed in learning solutions, but these heuristics c…

Pluralistic walkthroughCognitive walkthroughComputer scienceUsability inspectioncomputer.software_genredigital learning solutionsUsability labSoftwareusability problemsHuman–computer interactionHeuristic evaluationUsability engineeringDigital learningComponent-based usability testingWeb usabilityta113Universal usabilityAgile usability engineeringkäytettävyysMultimediabusiness.industrySystem usability scaleheuristic evaluationUsabilityusabilityUsability goalsUser interfacebusinesscomputer2015 IEEE Frontiers in Education Conference (FIE)
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A Quantitative Method for Localizing User Interface Problems: The D-TEO Method

2009

A large array of evaluation methods have been propo sed to identify Website usability problems. In log-based evaluation, inform ation about the performance of users is collected and stored into log files, and used to find problems and deficiencies in Web page designs. Most methods require the programming and modeling of large task models, which are cumbersome processes for evaluato rs. Also, because much statistical data is collected onto log files, recognizing which Web pages require deeper usability analysis is difficult. This paper suggests a novel quantitative method, called the D-TEO, for locating problematic Web pages. This semiautoma ted method explores the decomposition of interacti…

lcsh:T58.5-58.64Social PsychologyCognitive walkthroughPluralistic walkthroughlcsh:Information technologyComputer sciencebusiness.industryCommunicationUsability inspectionUsabilityquantitative methodusability testingusabilityHuman-Computer InteractionUsability labHuman–computer interactionHeuristic evaluationWeb pagebusinessWeb usabilitylog-based evaluationD-TEO methodHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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Evaluer un dispositif de formation à distance : Principes et retour d'expérience

2008

The multiplication of distance learning platforms and the complexity of some of those used within the university system raise questions. First of all, the stabilization of writing practices of digital documents. Secondly, the evaluation of these devices. We want to address this last point in this article. What is it possible to assess in this field? There are many dimensions of evaluation, depending on the angle chosen. We limit ourselves to an approach focused on evaluating the human-computer interface. The chosen testing ground is a website for law studies, developed by the University of Burgundy's further education section.

technologies d'information communication pour l'enseignementévaluation ergonomiquequestionnaires et entretiensutilité[SHS.INFO]Humanities and Social Sciences/Library and information sciences[SCCO.COMP]Cognitive science/Computer scienceinspection methodsuser testingergonomie[SHS.INFO] Humanities and Social Sciences/Library and information sciencesusability testingusabilityenseignement à distance[SCCO.COMP] Cognitive science/Computer scienceergonomicsutilityquestionnaires and interviewsdistance educationtest utilisateur[ SCCO.COMP ] Cognitive science/Computer scienceutilisabilité[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencesinformation communication technologies for educationméthodes d'inspection
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Usability aspects of Network Element Management Unit

2004

usabilityverkkoelementin hallintayksikkösuunnittelukäytettävyysusability designNetwork Element Management Unittestaustask-centred designNEMUusability testing
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